Brad is an artist on the Winchester Mystery House pinball machine project from Barrels of Fun. He is credited as a member of the art team with specific responsibility for visual design elements, including the séance room and spirits aesthetic that contribute to the game's haunted theme. His work represents a key contribution to the game's visual identity and overall artistic direction.
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Top Gun Pinball is the first public showing of the game after 6 months of VPX development
The game was initially shown with whitewood playfield art to test the printing and clear coat production process
Player response to Top Gun Pinball over the first 36 hours at the festival was uniformly positive
Cost and time are significant barriers preventing Brad from immediately starting the next pinball build
Artist on Winchester project; responsible for séance room and spirits visual design; credited with understanding the haunted aesthetic
Artwork designer on Winchester; Eric comments on his visual contributions to the game's aesthetic
Art team member on Winchester Mystery House
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Brad plans to build a Hot Rod Pinball next, followed by Fast and Furious Pinball
Brad has no formal background in CAD, coding, or welding and taught himself through this project
The game features 10 different punishments in multiball that can be applied when MIGs shoot the player
Brad used Claude AI as a coding tutor with first-grade level explanations to learn pinball programming
Top Gun Pinball received consistently positive player feedback during its first 36 hours at Texas Pinball Festival 2026
Brad spent approximately 6 months prototyping Top Gun in VPX before committing to physical construction
Brad used Claude AI with natural language prompts to teach himself coding without prior programming experience
Brad sourced the blank playfield from Ernie at Trident Pinball and received hardware support from Aaron at Fast Pinball
Brad plans to build a Fast and Furious pinball machine as his next project, with focus on the original 1989 film
Brad's primary motivation for designing Top Gun was as a family bonding experience and tribute to military service
Cost is a significant barrier to Brad's ability to fund multiple homebrew projects
The dual eject mechanic in Top Gun requires players to press both flippers in response to a Goose death-scene fail-state, creating skill-based outcomes
Brad has no prior experience with CAD, coding, or welding and learned these skills specifically for the Top Gun project
The venue operator (Brad) owns approximately 25-30 pinball machines including rare titles
Brad owns and recently packed away/transported a Road Show pinball machine
Twilight Zone machine's scoop was loose and causing erratic ball behavior; tightening resolved the issue
Brad replaced a failed left flipper coil on Roadshow that had internal winding issues
Brad previously won a state championship in pinball (referenced as 'State Champion' multiple times)
Brad donated both Roadshow and Harlem Globetrotters machines to DeadFlip
X-Files pinball is one of the least-liked pinball machines
X-Files will be cheaper to purchase than Twilight Zone
Brad considers Dialed In to have too many simultaneous rule elements and difficulty understanding game complexity
Road Show machine had flying rocks issue that Brad fixed before the stream
Brad (collector) has approximately three pinball games and is considering acquiring additional machines