Flight 2000 is a classic 1980 Stern widebody pinball game designed by Harry Williams. The game is notable for its innovative subway ball lock feature and speech board capabilities, which have made it influential in pinball design history. It has served as the basis for the Gamatron conversion kit and remains a beloved title among players and designers, inspiring careers and remaining a touchstone for vintage pinball appreciation.
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Flight 2000 had a production run of approximately 6,000 units
Flight 2000 was the first Stern pinball game to include voice/speech capability
Right spinner value can be increased to 5,000 points per spin through approximately 7-8 completions of the right drop target bank
Sweeping all three right drop targets in one shot with the purple insert lit awards 50,000 bonus points
Classic Stern Electronics pinball machine being demonstrated on a Pocket Rig setup at Raccoon City Pinball
Classic Stern/Williams pinball machine; available at Stern facility for potential streaming
Pinball machine owned by Ryan; acquired ~2014 from Keith Elwyn; stored at Ryan's parents' house
EM/solid-state pinball game, Scott undertaking major code modification project with Zach's input
Pinball game featured in both Pin Skins finals and Open tournament finals; spinner-focused strategy
Classic Stern pinball game, ranked by George as second-best Stern game after Stargazer
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Flight 2000 has unusual multiball lock behavior where incoming balls can be pushed out of the lock
Drop targets on this Flight 2000 machine have chronic mechanical issues requiring extensive tweaking
Flight 2000's maximum bonus with 15X multiplier is 150,000 points
Flight 2000 was a commercial hit
Stern pinball machine owned by both Scott and Dr. Dave; features clear posts and lighted post mods
Stern pinball machine in Dave's basement; modified with three Powerballs for increased speed; played in tournament
EM-era game Dave prefers over Sea Witch, recently listed at $7,000 in New Jersey secondary market, subject of Dave Brennan's clear coat video
1980 Williams Electronics pinball machine; space/flight theme; features spinners, drop targets, memory targets, voice capability; production ~6,000 units
Early Stern game with artwork by Jerry Stellenberg and Doug Watson; Dave owns this machine
1980 Stern pinball machine being demonstrated; subject of tutorial and gameplay analysis
Pinball machine referenced as source of spare parts used in Steamboat Willie construction; represents the 'bin full of every part' that collectors accumulate
Pinball machine used as final 'hole' in Fox Cities invitational event; highest spinner scoring focus
Classic pinball machine originally purchased by Kyle's brother as parts machine for $250; Kyle now owns it; plans next restoration project
Classic Stern title; recreated in The Pinball Arcade
Classic Stern machine designed by Harry Williams; features distinctive maze mechanism
Rare pinball machine available at All Pinball Brisbane warehouse; Jared Morgan notes never seeing it previously in Australia; mentioned as 'table of the week'
Classic pinball table; referenced for ball juggler mechanism inspiration used in Transporter
Base platform that Pinstar Gamatron conversion kit was built upon
Original pinball platform that Gamatron was a conversion kit based on.
Machine Ryan purchased for $450 pre-'pinflation'; also owned by Jeff previously
Classic pinball machine visible in Deadpool's Hell House scene; embedded as Easter egg/community reference
Williams pinball; Borg's favorite arcade game during teenage years at Galaxy World; inspired competitive play style and rules interest
Classic Stern game; one of the most common; affected by trough drain issue; has speech variant; priced at $12,000
Stern Electronics wide-body game whose software and narrow-body playfield layout were directly reused for Gamitron conversion kit
Classic pinball referenced in host's personal story about addictive difficulty and memorable play experience
Classic pinball machine that Jeff Teal discovered virtually before purchasing physical copy after virtual gameplay exposure.
Classic Bally pinball machine owned by Jeff Teolis; repaired by David Peck years before this interview, showcasing community helpfulness.
Vintage title; Jeff Teolis discovered via Pinball Arcade, drove desire to locate and play physical machine
Stern game from ~1980 that inspired young John Borg to pursue pinball career; one of his early arcade favorites
Second game retained from Mike's childhood collection; purchased at auction with his father
Vintage pinball game; parts salvaged for use in Steamboat Willie 2.0
Pinball machine with code identical to Gameatron; referenced for rules and gameplay comparison
Referenced for schematic comparison when troubleshooting Gamatron lamp circuits
Vintage pinball machine from which Mike sourced soundboard brackets for the Gammatron restoration
Referenced as comparative model for Gammatron; has speech functionality and different audio component configuration
Game selected for Weebly MPU DIP switch configuration
Bally game whose schematics are used for reference in Gamatron restoration
Stern pinball game with identical ROM to Garbatron conversion kit
Referenced for comparison of ball walker mechanism design; similar vintage era to Gamatron
1980 pinball game whose playfield and software were used as basis for Gammatron conversion kit
Original game that Gamatron's code is based on; referenced for comparing hardware differences (memory drop targets)
Base game that Gamatron conversion kit is derived from; same mechanical layout
1980 Stern widebody pinball game designed by Harry Williams; Gamatron playfield based on this design in narrowbody format
Stern game featuring speech board; donor of VSU-100 speech board and reference for desired audio sequences
Steve Ritchie's stated favorite Stern game from the past 25 years; designed by Harry Williams
Classic 1980 Stern game referenced as inspiration for subway ball lock feature; Gary Stern's favorite
Classic pinball game referenced for ball walker mechanic; Gary discusses its design and conversion concept