Full Throttle is a pinball game known for its non-traditional ramp placement philosophy, as referenced in industry discussions about game design. The game was produced by Pinball Brothers with limited production of approximately 150 units, positioning it as a specialist title. It has been cited in pinball media discussions as an example of lower-production releases, though characterizations of its visual design and playfield elements appear inconsistent across sources.
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Full Throttle can be swapped to a new game in less than five minutes using only three connectors
UV flatbed playfield printer produces Full Throttle playfields in 12-20 minutes depending on ink configuration
Back box display screen for Full Throttle costs $350 as factory fit option and $400 as retrofit due to plastic panel variation
Full Throttle wiring reduced to approximately 50 meters from traditional 800 meters in pinball machines
Machine by Highway Designs (presumed); fast gameplay with good shots but lacking rules after 1.5 years without software updates; uses custom mechanics
Jersey Jack Pinball game; reversible playfield pairing with Alien; positive reception in discussion
Referenced as solid debut/early title by a manufacturer; praised for fun flow and multiballs despite some bugs
Heighway pinball machine with original theme; discussed as easier candidate for digital porting due to no licensed IP
Heighway Pinball's first commercial pinball game; racing/driving theme; featuring UV-printed playfield, modular architecture, optional back box display, ~50m wiring vs traditional 800m; games playable at Pintastic New England event
Heighway Pinball game; noted for consistent reliability problems on show floors and free play settings
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Full Throttle has excellent shot layout but severely lacking rules after 1.5 years with no software updates
The motorcycle model featured in the review machine was a Ducati, but it can be any one of eight possible bikes used during production
Full Throttle uses six balls in gameplay
Full Throttle was the first production pinball with both a playfield and backbox LCD
Jersey Jack Pinball title; host mentions wanting to play it at PinBurgh tournament, had contact with Andrew Highway about booking for show
Referenced by Kaneda as hypothetical trade target for Magic Girl if signed by designer Hilton
Pinball machine at festival; secondary streaming option considered alongside The Big Lebowski Pinball
Pinball machine available for secondary streaming after Big Lebowski session
Barnyard-themed Highway Pinball game with modular playfield system, displayed at Pinburgh 2015
Highway Pinball game; no units at TPF 2018; described as 'okay at best' by Tony; less discussed than Alien.
Highway Pinball game with centerfield LCD screen; praised by Dennis as innovative design element
Highway Pinball's first game; estimates ~100 units sold; experienced quality issues and parts problems
Highway Pinball game; some units completed and placed on location; referenced as evidence of partial production before collapse
Highway Pinball game; layout considered superior to Alien; referenced as design benchmark
Highway Pinball's first released game; hot-swappable playfield design; basic theme
Dave Sanders-designed Highway Pinball game; wide-body layout; favorably compared to Alien
Heighway Pinball's successful first game launch in 2015 with motorcycle racing theme; mixed reaction to theme but positive reviews of playfield and gameplay
Heighway Pinball game displayed at Play Expo 2016
Heighway Pinball title exhibited at Pin-a-Go-Go 2016
Heighway Pinball's first commercial pinball title; launched after the Bacardi promotional games project; mentioned as upcoming at article's conclusion.
Heighway Pinball's flagship first commercial title; prototype shown at Berlin early 2013 and FestiFlip late 2013; in development throughout early 2014
Heighway Pinball's first commercial pinball game with refined cabinet design and scheduled launch at EAG trade show
Heighway Pinball's first game, motorcycle racing-themed, redesigned from original Circe concept
Heighway Pinball's first full-size pinball machine; originally themed as Circe's Animal House before retheme
First commercial pinball game from Heighway Pinball; wide-body two-flipper machine featuring dual LCD displays, modular design, and inductive sensors
Heighway Pinball game; three machines exhibited at show
Heighway Pinball's first title; multiple units expected at EAG 2016
Heighway Pinball motorcycle-themed game; four variants exhibited with different screen configurations
Heighway Pinball game; featured new display options (small and large backbox displays) showcased at DPO Expo 2015
UK-made pinball machine; permanent fixture at BrewDog Shepherd's Bush
Heighway Pinball's first full title; originally announced as Circe's Animal House, re-themed after market feedback; first production pinball with playfield and backbox LCD; highly regarded but modest sales
Heighway Pinball machine shown at APO 2015 and 2016 (27-inch display version at 2016)
First major title from Heighway Pinball (originally announced as Circe's Animal House); re-themed after customer feedback; first production pinball with both playfield and backbox LCD; highly regarded but modest sales
Heighway Pinball's first released game; motorcycle racing theme; replaced earlier rejected theme 'Circe's Animal House'; designed by Dave Sanders
Heighway Pinball title; two machines exhibited with 27-inch LCD backbox displays
Heighway Pinball's 2015 debut title with motorcycle racing theme; replaced original Circe's Animal House concept
Pinball game from Heighway Pinball's pipeline; mentioned as one of four games Heighway had in development
Heighway Pinball game designed by Dave Sanders
Heighway Pinball game; noted as rare (only handful of worldwide locations)
Highway Pinball game with modular playfield capability; can be swapped into Alien cabinet.
Jersey Jack's first game; mentioned in discussion of display size evolution across JJP catalog
Heighway Pinball title; used in satirical interview as example of false critical acclaim; criticized as poor quality.
Referenced for mid-playfield display implementation that players found effective
Referenced as example of pinball machine with ergonomic lock bar issues similar to Deep Root Raza design
Heighway's first game; widebody with modular design; praised as fast-playing and innovative; had supply and support issues that foreshadowed later problems
Highway Pinball machine; enjoyed by Jeff Teolis
Pinball Brothers' previous game with limited production (~150 units); example of low-production specialist title
Heighway pinball with massive backbox LCD; cited as visually poor with minimal playfield design
Reference game for non-traditional ramp placement philosophy