Gilligan's Island is a classic pinball game with a complex history involving multiple designers and iterations. Originally conceived by Dan Langlois as 'The Brain,' the game was rethemed by Ward Pemberton following Langlois's death, eventually becoming known as Gilligan's Island. The game ranks 262nd on Pinside and remains notable enough to be featured in personal collections of pinball enthusiasts.
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Gilligan's Island was the first Williams WPC machine released with a high-resolution dot matrix display.
Gilligan's Island underwent a theme change during its development before being released.
The game's story is an original creation not based on any specific Gilligan's Island TV episode.
The 50-million-point Kona shot overpowers all other scoring strategies on Gilligan's Island, making the rules shallow.
Bally pinball machine released in 1991, designed by Dan Langlois and Ward Pemberton, first Williams WPC machine with DMD display
Machine in speaker's collection, has Titan rubbers that look brand new after extended garage storage (temperature tested)
Vintage pinball machine being sold on Pinside at $10,800 after full restoration; primary focus of pricing criticism in episode
Pinball machine available upstairs at the arcade location
Tournament game at ClePin women's finals; selected by Monica; kickback code gives all opponents 1M points on activation; special ROM exists to negate this mechanic
Pinball game that will receive warm LED treatment in Dr. Dave's restoration project
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The process of lighting the 50 million Kona shot is enjoyable and requires players to execute every shot on the playfield.
Bonus on Gilligan's Island appears to have no maximum value and is calculated by adding individual thousands for every switch hit.
Gilligan's Island was the first Bally Williams DMD game released
Gilligan's Island sold 4,001 units in its production run
Gilligan's Island forces complete playfield engagement and strategic depth through ingredient collection mechanics
The game's ruleset parallels Iron Man and Bram Stoker's Dracula in all-or-nothing scoring structures
The extra ball mechanic in Gilligan's Island is delivered at end-of-game rather than immediate, which is a positive design choice
Gilligan's Island code gives all other players one million points when the left outlane kickback is triggered, creating disadvantageous tournament mechanic
A special ROM exists for Gilligan's Island that negates the kickback code giving opponents free points
Gilligan's Island at Bottom Lounge has a mechanical ramp that is stuck and prevents completion of the final mode
Williams pinball machine; Mike has two copies, plans to restore one to basement collection
Classic Gottlieb pinball table referenced by JSM during restoration documentation work
American Pinball game; features standard bulbs rather than RGB LEDs due to cost constraints at $7,000 price point
One of nine games recently acquired by Zach/host in bulk lot purchase
Referenced as example for the labeled power connection plugs in Pin Stadium Lights installation
Referenced as machine where hosts use sunlight SMD frosted bulbs for lighting upgrades
Classic pinball machine referenced in context of electrical connector terminology; the 'Gilligan's Island connector' is an unreliable old connector type Cary replaced.
Referenced for lighting board flash techniques and pulsing effects comparison
Classic pinball machine being played on stream; has severe leftward lean and mechanical ramp failure; obscure game not frequently encountered
Pinball machine owned at Bottom Lounge; noted as requiring functional volcano mechanism
Pinball machine being brought back to Bottom Lounge upstairs area
Gottlieb machine mentioned in context of lighting system examples
Pinball machine at Show Me Lanes arcade; location crusher that Bob disliked; operator offered to swap for Whirlwind but Bob refused
Game played at Fort Wayne location
Classic pinball machine released 1991; acquired ~30-35 years ago by seller; features worn playfield, missing carriage bolts, and shows age-appropriate wear
1991 Bally/Williams pinball machine, first WPC with DMD display, designed by Ward Pemberton and Dan Langlois
Women's tournament semifinal game; features kickback rule that gives opposing players 1 million points when activated
Rare pinball game desired by Michael Hanley; represents the type of unique/unavailable title Maple Pinball seeks.
Bally Williams DMD pinball machine (May 1991); first Bally/Williams game to feature DMD; 4,001 unit production run; subject of episode defense; features rotating jungle mech and Kona jackpot mechanic.
1989 pinball machine originally designed by Dan Langlois as 'The Brain' but rethemed by Ward Pemberton after Langlois's death; ranks 262nd on Pinside; subject of first podcast episode
1991 Williams release; first full-size DMD screen implementation
Classic pinball game in McBain's personal collection, one of four games he actively enjoys