Comet is a 1985 pinball machine manufactured by Williams, designed by Barry Ousler and Python Angelo. It was the best-selling game of 1985 and spawned a trilogy of sequels, winning multiple awards including Best Sound, Best Theme Integration, and Best Knockoff Licensed Game. The machine features prominent center ramp mechanics and top lane completion systems with playfield multiplier progression (2x/3x/5x based on ball number), influencing later pinball designs, though it is considered mechanically weak by modern standards.
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Comet was originally named Riverview based on the amusement park across the river from Harry Williams
Comet was released in 1985
Comet fire bulbs are too big to fit standard OEM coolant slots without modification
Williams 1985 classic designed by Barry Oursler; coming to Pinball FX April 30
Retro warm LED lighting product used in Superman and other older games; provides incandescent-like appearance while reducing heat and connector burn issues.
Classic Williams machine; featured in Classics 1 tiebreaker and Classics 2 finals; Eric Stone selected it twice and won both times due to strategy and clutch play
Chris Bannister's first restoration project; purchased in very poor condition as learning experience; successfully restored to like-new condition
LED manufacturer; host recommends their 2SMD Frosted Warm White LEDs for Theater of Magic GI
1985 Williams pinball game designed by Python; he claims it revolutionized the industry and introduced the million-shot feature
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Mid-1980s Williams pinball; originally titled 'Riverview'; designed around Chicago amusement park theme; known for universal appeal across gender and age demographics
Manufacturer of LED OCD and GI OCD boards; acquired Stumbler's design space; boards doubled in price since COVID; offer profile-based configuration capabilities
Williams game by Python Angelo; featured Reagan imagery; advertised on Taxi back glass
Pinball machine for which Jeff Miller created the plastic set reproduction; his first project with CPR in 2008, featuring halftones for roof shadows
Pinball machine; Eric selected for tiebreaker and won, advancing to second place in finals
One of three classic carnival trio pinball machines; owned by interview subject
Classic pinball machine; used market price now $3,500-4,500; frequently cited as baseline example
1985 Barry Orsler pinball machine; features upper lane multipliers and duck/rabbit targets; available on VPX virtual pinball
Classic Williams pinball game; third game in roller coaster trilogy alongside Cyclone and Hurricane
Supplier of RGB flex bulbs and light systems used in the lamp base upgrade
Aftermarket pinball LED/lighting company; Zach endorses their 'purple passion bulbs' for The Shadow mode inserts.
LED supplier; Cary installed Comet 2 SMD frosted cool white LEDs throughout playfield
Manufacturer of LED bulbs and illuminated flipper button kits used in restoration
Manufacturer of fire bulbs for pinball machines
Harry Williams System 11 machine susceptible to battery damage
Vintage pinball machine; Ernie sourced back orbit playfield element from a spare Comet playfield he found on Facebook for his League machine
Early machine in Jeffrey's collection; roller coaster theme; first introduction to ramps; subjected to amateur cabinet restoration (black stain filling, clear coat)
Pinball bulb supplier offering 15-30% off popular bulbs and rubber kits
Pinball game; Python's first collaboration with Barry Oursler at Williams
Pinball machine designed by Barry Oursler
1985 Williams pinball machine; significant in Earnhardt family history
1985 Barry Osler/Bally game with prominent center ramp; commercially successful but considered weak by modern standards; hosts note Mandela Effect about giving it 1985 GOTY (they gave it to Sorcerer instead)
Classic pinball referenced for top lane mechanics influence
Referenced for top lane completion mechanics and playfield multiplier progression (2x/3x/5x based on ball number)
Referenced as example of game that benefits from board swap technique when battery damage occurs
Williams 1985 machine by Barry Ousler/Python Angelo; best-selling game of year, spawned trilogy; won Best Sound, Best Theme Integration, Best Knockoff Licensed Game, Designer of Year