F-14 Tomcat is a game mentioned in 2 episode(s).
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F-14 Tomcat is set up to be as fast and unforgiving as possible while maintaining playability
F-14 Tomcat has notably difficult upper flipper mechanics that require lifting to shoot underneath
Williams pinball machine used as game 2 of the tournament final, described as fast, difficult, and well-setup
Electromechanical game; Ron owns prototype version with custom modifications including clear flasher domes from Bay Area Amusements; subject of detailed restoration discussion
Machine Dave picked up during Cape Cod trip; damaged during moving (backglass shattered); required restoration work
Pinball machine at Landmark; brutal game with no ball save; Mike's strategic choice for tournament finals despite recent loss to Dan Scott
Pinball machine designed by Doug Watson, mentioned for unique voice acting
Pinball machine in Ron's collection; recently repaired diverter with fallen pin
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Vintage pinball game; white wooden prototype later used as base for John Papaduke's late-1980s Alice in Wonderland Bally job application attempt
Classic Williams pinball game; VP version available; fast, brutal difficulty; Manu played in real life, trying VP version; no PUP pack available
Pinball machine; rough condition; Jarrod's best buy at AU$27.50 from Pinball House
Vintage machine in player's condition being acquired by Drew from Jeff LaGrange
Pinball machine owned by Drew; had corroded socket issues fixed with Matrix light upgrade from Comet Pinball
Older machine; Drew negotiating purchase from California seller; commonly available on secondary market; shipping cost prohibitively high for lower-value games
Vintage pinball machine owned by Drew; scheduled for flipper rebuild following Firepower completion
Pinball machine where Xyren lost to Eric Stone at Nationals by 70,000 points
Pinball machine designed by Steve Ritchie, first game of A Division Finals
Classic pinball game referenced as design precedent for lamp effects and bonus display styling on Final Resistance
Pinball machine that is the subject of the tutorial; System 11 era game used in tournament play including System 11 World Champs
1987 pinball game by Harry Williams designed by Steve Ritchie; first game with ball save feature
Classic pinball machine recently acquired and restored by Titanic; extremely fast gameplay, LED retrofitted, missing knocker and siren
Game compared against Black Knight 2014; praised for speed by one host
Solid state tournament machine; players typically focus on multiball or Yagov shot strategy
Referenced as possible comparison for number of wire forms in a single pinball game
Board repaired by technician who damaged blanking circuit trace; issue only discovered after repairs caused display failure
Fast-paced pinball machine without ramps; features wire forms and lock shots; Don's 10 second review praised speed and complexity
Williams pinball game; 8-seed upset by Space Station with 72.7% vote in tournament
Williams 1987 pinball machine; subject of Tony's homebrew retheme (mentioned at episode end, not detailed)
Classic pinball machine; Kyle's first machine; fully restored (playfield swap, new artwork, switches, boards)
Vintage pinball machine; premium pricing at $1,500 in museum surplus sale
Restored and clearcoated pinball machine awarded as main prize
Williams game (14,502 units); considered as potential 2.0 candidate
Classic Williams pinball game; 14,502 units produced; author's speculation for next 2.0 kit candidate
1987 Williams pinball machine designed by Steve Ritchie; thematically similar to Top Gun; recently purchased by Ritchie at Pintastic New England
Williams pinball machine; Pinball Arcade digital version in beta; scheduled for Android release September 18; subject to licensing constraint on flasher bulbs
EM-era pinball machine played at tournament
Recently released table in Pinball Arcade; Chris unable to beta test due to not purchasing newest season
Referenced pinball table for comparison of diverter mechanics and ball routing
Fast, twitch-reaction table; Chris's second honorable mention
Case study: blanking circuit trace damage from previous repair caused display failure; Frank documented repair in video
Pinball machine played in InDisc high stakes finals; special ROM version; Dalton scored 4.15 million to win tournament
Pinball game produced by Steve Ritchie at Williams
Steve Ritchie design; first pinball machine to feature ball save, marking major design innovation in mid-1980s
System 11 game host desires to acquire; referenced as desirable addition to collection
1987 Steve Ritchie game with 'Flight Insurance' ball save mechanic, first modern ball save design
Referenced for comparison of dangerous left ramp kickback shot mechanic
Classic pinball machine; acquired by Steve Ritchie at Pintastic from free play area
Pinball machine featured in Yagpin 2018 tournament; selected by Raymond Davidson in finals with high-scoring results
Williams pinball machine; final game in 2011 Papa World Championship where Massenkoff won with less than one million points in under 10 minutes
Vintage pinball game in Kristin's arcade with significantly worn playfield, inspiring her to bring playfield protectors to U.S. market
Steve Ritchie design featuring three oscillating siren lights on topper instead of one; represents escalation of topper complexity for thematic effect
Steve Ritchie game; features main theme performed by Ritchie himself; Granner transcribed Ritchie's performance; currently on floor at Wedgehead