Harrison Drake is a mechanical engineer who has worked at Stern Pinball in various capacities. He began his career at Stern fresh from Purdue University, initially working as an engineer on the Iron Maiden pinball machine where he collaborated with Keith Elwin on mechanism design and component re-engineering. By 2021, he had advanced to the role of Lead Mechanical Engineer on Stern's Avengers: Infinity Quest project, representing his progression within the company over approximately 3 years.
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Harrison Drake handled mechanics for Black Knight: Sword of Rage
Harrison Drake said the shark eating ball mechanic 'sucked' and was 'basically a moving scoop'
Harrison Drake had never worked on a pinball machine before joining Stern Pinball
Lead engineer on Stern's Jurassic Park; featured in making-of video
Engineer on Keith Elwin's design team at Stern, specialized in mechanical and playfield engineering
Mechanical engineer on Jaws who collaborated with Keith Elwin on design decisions; spoke publicly about testing and rejecting shark-eating mechanic
Engineer/co-designer at Stern working on Team Elwin; responsible for mechanical design including building mechanism and ramp engineering
Lead mechanical engineer for Stern Avengers
Mechanics engineer for Black Knight: Sword of Rage
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Young mechanical engineer, Purdue graduate, worked on Black Knight torso and body
Engineer at Stern Pinball praised as 'hell of an engineer' on Avengers team
Mechanical engineer on Godzilla, credited with designing magnetic mechanisms and playfield mechanics
Mechanical engineer associated with Keith Elwin designs
Lead mechanic on Jurassic Park pinball; previously worked on Iron Maiden and Shane Black Knight
Team member on Avengers Infinity Quest; not physically present, participating via Zoom
Stern engineer credited with designing Godzilla's building mechanism ('That's all Harrison Drake')
Mechanical engineer on Iron Maiden project; noted as youngest member of engineering team (six months younger than colleagues)
Listed in credits; appears to be part of Stern Pinball design/engineering team
Lead mechanical engineer for Godzilla
Spooky Pinball play tester/final assembly crew member; operates test rigs and validates playfield functionality
Spooky Pinball playtester; shown testing playfields on rotisserie test rigs; conducts final gameplay verification before approval
Engineering lead for Jaws, responsible for mechanical design
Engineer at Stern Pinball; worked on Godzilla; unfamiliar with Triceratops reference during development
Mechanical Design for King Kong
Mechanics/Electronics designer on King Kong: Myth of Terror Island
Keith Elwin's mechanical engineer; relies on him heavily for design work
Mechanics designer for Jaws pinball
Engineer for Godzilla; responsible for budget balancing and mechanic complexity management in game design
Mechanical engineer collaborating with Keith Elwin on game design
Mechanical engineer and game designer on Jaws; co-credits with Keith Elwin for shark-mouth mechanic testing and rejection
Stern Pinball lead engineer on Jaws project; rejected shark ball-eating mechanic during development; featured on Stern Insider Pinball Podcast
Stern Pinball engineering; part of Keith Elwin's dedicated design team for games 3 and 4
Design team member on Avengers Infinity Quest; appeared on Deadflip reveal stream
Engineering lead on Godzilla; part of consistent Elwin team
Engineer on Iron Maiden at Stern, worked on mechanism design and component re-engineering with Keith Elwin
Original designer of Iron Maiden Legacy of the Beast; part of 'team rookies'
Mechanical engineer at Stern; fresh from Purdue; worked on Iron Maiden project
Lead mechanical engineer; first pinball experience in industry