Stephen Silver is a person mentioned in 2 episode(s).
No aliases
No facts recorded
Matrix pinball game involves complex digital asset requirements including animations and interactive elements
Stephen Silver is creating all digital assets for a pinball machine called Matrix
Reggie (team-building core character) is a new creation designed specifically for Portal Pinball
Portal Pinball has a beatable ending/wizard mode
Friend of Keith Christensen who coined the phrase 'the best arcade party ever' to describe the Houston Arcade Expo
Animator and creative director at Multimorphic; designed Weird Al's Museum of Natural Hilarity; previously directed Heist; worked with T.J. Weaver on mechanical design
Digital asset creator for pinball machines; currently creating all screen content and animations for Matrix game
Graphics developer at Multimorphic; video graphics specialist; taught host After Effects, Element 3D, and related software techniques
Creative Director of Weird Al's Museum of Natural Hilarity; also designed Heist! for Multimorphic
Creative Director for The Princess Bride; previous credits include Weird Al's Museum of Natural Hilarity and Heist!
No contradictions detected
No linked glossary terms
The game features puzzle mechanics designed to be puzzle-light to avoid repetition fatigue
The Portal IP license was negotiated by Jerry at Multimorphic with Valve through introductions from Bo and Karen
TJ Weaver designed the faith plate and momentum jump mechanics
Stephen Silver met Jerry Stellenberg at Texas Pinball Festival 2012 after reading Pinball News article about Multimorphic prototype
Stephen Silver founded a low-power broadcast television station in Texas during high school
The Princess Bride is Stephen Silver's second dream theme to work on (after Weird Al)
Stephen Silver (Weird Al's Museum creative director) also designed Heist! for Multimorphic
Stephen Silver's lead designer role on Heist is his first game design credit at Multimorphic
Co-Creative Director for Portal in charge of video animations
Heist! creative director; transitioned from promotional video production to full game creative design
Collaborator on I Rod's homebrew game project; provided After Effects assistance.
Veteran Multimorphic game designer; co-creative director of Portal; in charge of video content
Creative director for Princess Bride pinball at Multimorphic; led design project overseeing theme integration.
Animator/creative director at Multimorphic; designed Weird Al's Museum of Natural Hilarity; second game as creative director (first was Heist); personally directed recording with Weird Al
Multimorphic video/trailer producer; helps create game announcement packages and Portal promotional content.
Creative Director at Multimorphic; formerly worked in broadcast television and founded local TV station; joined Multimorphic in 2012 after TPF encounter.
Multimorphic designer/video producer; first game design lead on Heist
Creative director for Weird Al's Museum of Natural Hilarity; lead designer responsible for game vision and thematic direction
Co-creative director on Portal pinball; responsible for visual design and environmental concept; previously worked on other P3 projects.
Co-creative director on Portal Pinball, responsible for game concept, visual direction, and environmental design across test chambers