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Jon Norris

personactive77 mentionsFirst seen Jan 1, 2001Last seen Mar 19, 2026

Profile

Jon Norris is a person mentioned in 1 episode(s).

Aliases

John Norris

Relationships

  • affiliated_withJohn TrudeauCollaborated on Robo War as Gottlieb designermedium

Facts

No facts recorded

Claims (40)

  • factualhigh

    Jon Norris created the Finesse Flip secondary flipper mechanic and it first appeared on Merlin's Arcade

    Source: Game credits and mechanical features sectionYUKON YETI REVEALED
  • factualhigh

    Friday the 13th debuted at Texas Pinball Festival last year

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • factualhigh

    Homebrew games take approximately 1.5 years to complete if 'really moving'

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • factualhigh

    Jon Norris was an English major with no prior coding experience before creating his first homebrew

Recent Mentions (77)

  • Rules designer for Yukon Yeti; designed Finesse Flip feature that first appeared on Merlin's Arcade

    Turner Pinball Launches Yukon YetiMar 19, 2026
  • Rules designer for Whitewater 2; described as encyclopedia of game rules knowledge

    Episode 1199: "Kaneda Live Show Where Chris Turner Calls In and Bryan From AP Gives Us Some Exclusive Info on 100 Run of Houdini"Mar 19, 2026
  • Creator of Finesse Flip secondary flipper mechanic; ruleset designer for Yukon Yeti; designed Merlin's Arcade for Turner Pinball

    YUKON YETI REVEALEDMar 18, 2026
  • Co-designer of Waterworld alongside Ray Tanzer

    Every Pinball Machine of 1995, RankedOct 14, 2025
  • Gottlieb-era designer hired by Deep Root; Ron Hallett prefers his work to Trudeau's

    Episode 76 – S.T.O.M.P. WestFeb 1, 2018
  • Former Gottlieb Premier game designer who posted in Strictly Custom Pinball group and continues making games independently

    Episode 13-Jake Danzig and The Dukes of HazzardAug 29, 2022

Contradictions

No contradictions detected

Related Glossary Terms

No linked glossary terms

Source: Direct statement in interview
Homebrew Showcase: Big Trouble in Little China
  • factualhigh

    Mission Pinball Framework was written specifically to enable non-coders to create pinball games

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • factualhigh

    Big Trouble in Little China features approximately 40 different custom skull molds

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • factualhigh

    John Carpenter signed the backglass of Big Trouble in Little China

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • opinionhigh

    The rule set for Big Trouble in Little China was fully conceived within 10 seconds of deciding on the theme

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • opinionhigh

    Reaching out to collaborators in the pinball industry requires no special approach beyond direct asking

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • opinionhigh

    50% of success in homebrew is 'just showing up'

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • factualhigh

    Jon Norris has three additional games already mapped out in development pipeline

    Source: Direct statement in interviewHomebrew Showcase: Big Trouble in Little China
  • factualhigh

    Jon Norris implemented game modes in Deadly Weapon (1990) before Larry DeMar is commonly credited with inventing modes for Addams Family (1992)

    Source: AlanEpisode 90 - Pinball Hindsight Awards 1990
  • factualhigh

    Jon Norris designed the Merlin's Arcade playfield layout and ruleset

    Source: Turner Pinball official announcementMERLIN’S ARCADE REVEALED
  • factualhigh

    Jon Norris designed the 1993 Gladiators pinball machine

    Source: Knapp ArcadeThe Time We Almost Got Legend of Zelda and American Gladiators Pinball Machines
  • factualhigh

    Jon Norris is a well-known pinball designer

    Source: Knapp ArcadeNew Jon Norris Pinball Machine Design - Golden Buffalo
  • factualhigh

    Golden Buffalo uses off-the-shelf assemblies and mechanics to enable manufacturability

    Source: Jon Norris design descriptionNew Jon Norris Pinball Machine Design - Golden Buffalo
  • factualhigh

    The MORE LUCK rule set version includes actual 'Free Spins' slot bonuses

    Source: Jon Norris design descriptionNew Jon Norris Pinball Machine Design - Golden Buffalo
  • factualhigh

    Players can stop slot machine reels by pressing the flipper button

    Source: Jon Norris design descriptionNew Jon Norris Pinball Machine Design - Golden Buffalo
  • factualhigh

    The upper target bank design is based on Gottlieb Hot Shots with two additional pop bumpers

    Source: Jon Norris design descriptionNew Jon Norris Pinball Machine Design - Golden Buffalo
  • factualhigh

    Jon Norris designed prolific games for Gottlieb in the 1990s

    Source: Knapp Arcade articleNew Tour de France Pinball Design from Jon Norris
  • factualhigh

    High Roller Casino was designed by Jon Norris for Stern

    Source: Knapp Arcade articleNew Tour de France Pinball Design from Jon Norris
  • factualhigh

    Champs Elysees is an unlicensed Tour de France-themed pinball machine

    Source: Knapp Arcade article / Jon Norris statementNew Tour de France Pinball Design from Jon Norris
  • factualhigh

    Champs Elysees is designed to be easy to manufacture using off-the-shelf assemblies

    Source: Jon Norris statementNew Tour de France Pinball Design from Jon Norris
  • opinionmedium

    Champs Elysees would be a perfect first game for a new pinball start-up

    Source: Jon Norris statementNew Tour de France Pinball Design from Jon Norris
  • factualhigh

    Jon Norris is currently independent and pitching Champs Elysees to potential manufacturers

    Source: Knapp Arcade articleNew Tour de France Pinball Design from Jon Norris
  • factualmedium

    Merlin's Magic was a Jon Norris design based on 8 Ball Deluxe

    Source: Knapp Arcade article (whitewood label evidence)Pictures of Merlin's Magic, The Who and more Deeproot Pinball Prototypes
  • opinionhigh

    Going 'all in' on 'street level' instead of using it as occasional releases was a major strategic mistake

    Source: Designer who worked on three 'street level' gamesTHE HISTORY OF ‘STREET LEVEL’ PINBALLS
  • factualhigh

    Distributors sold 'street level' games at full-featured prices instead of passing on manufacturer cost savings

    Source: Designer account; describes distributor behavior as primary market failure factorTHE HISTORY OF ‘STREET LEVEL’ PINBALLS
  • factualhigh

    'Street level' did not cause Premier's bankruptcy; gambling device venture did

    Source: Designer directly refutes causality claimTHE HISTORY OF ‘STREET LEVEL’ PINBALLS
  • factualhigh

    Jon Norris discovered pinball around age 9-10 in Santa Barbara arcade.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualhigh

    Jon Norris graduated from Cal State Fullerton in 1981 with a bachelor's degree in art, with photo and design emphasis.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualhigh

    Jon Norris attended the first Pinball Expo in fall 1985 and distributed resumes to pinball manufacturers.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualhigh

    Gil Pollock at Gottlieb initially contacted Jon Norris about a sound programmer role in early 1986, which Jon Norris didn't qualify for, then later invited him for an interview as a junior designer.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualhigh

    Diamond Lady was released in 1988 and sold approximately 2,700 units.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualmedium

    Jon Norris's prototype Tour de France was the first pinball game to incorporate music via a boom box with endless loop cassette.

    Source: Direct claim in podcastTOPCast 55: Jon Norris
  • factualhigh

    Jon Norris paid $100 for a Gottlieb Twin Bill from a bar owner in the late 1970s.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • opinionhigh

    Jon Norris designed Diamond Lady to be too difficult for average players, which he later regretted as his design philosophy evolved.

    Source: Direct reflection in podcastTOPCast 55: Jon Norris
  • factualhigh

    Ten Bad Girls prototype machines were made with System 3 boards instead of System 80B for testing, making System 3 versions rare variants.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualhigh

    Gottlieb management overruled Jon Norris's request to include an up-post ball save on Diamond Lady due to tooling/mold costs, a feature he eventually got to include on Mario and Dreddy.

    Source: Direct statement in podcastTOPCast 55: Jon Norris
  • factualhigh

    Jon Norris left Stern Pinball in 2000 due to asthma-related conflict with workplace smoking policy

    Source: Pinball NewsReview of the Year
  • Deeproot seminar speaker; responsible for 90s Gottlieb games (Dead Silence, Teed Off software); stated Gottlieb only designed for casual players

    Episode 113 – Ron Loves Star WarsOct 24, 2018
  • Gottlieb designer who converted Cueball Wizard from street-level to full-featured; worked on rules for multiple Gottlieb titles including Freddy

    The Pinball Show Ep 181 BONUS: Top 5 Greatest Gottlieb Premier Pinball Machines Of All TimeSep 11, 2025
  • Designer/contributor who provided input to Keith Johnson on High Roller Casino rules

    TOPCast 63: Keith JohnsonNov 2, 2008
  • Chicago pinball organizer; created Pimgolf handicapped pinball league

    TOPCast 62: Greg DunlapJul 30, 2008
  • Gottlieb game designer; Borg's early mentor who designed Diamond Lady; known for innovative rules design

    TOPCast 57: John BorgApr 16, 2008
  • Pinball game designer and rules specialist; began as collector in 1970s, hired by Gottlieb in 1986 as junior designer, designed Diamond Lady (1988), Bad Girls, Robo War, and others. Specialty in rules programming and playfeel design.

    TOPCast 55: Jon NorrisMar 19, 2008
  • Former Gottlieb employee who worked for Deep Root; received second chance at game design that never materialized

    Ep 41: Flying HighAug 29, 2021
  • Pinball designer/industry professional; contacted by Deep Root as part of their recruitment of established talent in 2016-2017

    The Pinball Show: Uprooting Deeproot - Part 1Apr 18, 2022
  • Designer of CarHop pinball machine, known for progressive award design philosophy

    INDISC 2023 Classics II Playoffs - First RoundNov 27, 2023
  • Designer of Merlin's Arcade's original game concept and inventor of finesse flipper technology.

    Episode 1065: "Kaneda Rants and Raves About Turner and Venom Accessories!"Mar 19, 2025
  • Designer/industry figure; referenced in context of post-between-flippers design philosophy

    Episode 748: "My Scooby Doo Thoughts"Dec 7, 2022
  • Industry veteran who worked with Deep Root; should have caught technical issues if present

    Ep 44: deeproot Discussion with Dennis and ZachSep 22, 2020
  • Deep Root Pinball employee; mentioned by host as someone who has not publicly discussed company operations

    Episode 664: "Jennifer From Deeproot"Apr 3, 2022
  • Homebrew pinball designer, creator of Friday the 13th and Big Trouble in Little China pinball machines

    Homebrew Showcase: Big Trouble in Little ChinaNov 4, 2025
  • Referenced as designer of Tee'd Off, a game used as example for tap-passing demonstration

    Who said you can't tap-pass on virtual pinball?May 4, 2019
  • Designer at Data East who worked on High Roller Casino; Joe Balcer relaid out game after his departure

    Joe Balcer and American PinballJul 16, 2018
  • Pinball designer; Sharpe pushed him to design Congo based on Sharpe's enthusiasm for the IP and personal connection to Amy/Simeons character

    Roger SharpeJun 3, 2018
  • Veteran pinball designer from Gottlieb era; recently hired by Deep Root Pinball

    SDTM Episode 48: This Month In Pinball (Jan/Feb 2018)Feb 5, 2018
  • Referenced designer of Tee'd Off arcade game; used as context for legacy game design discussion

    Episode 769: "Bond Needs More Bond"Feb 13, 2023
  • Designer who worked at Deep Root Pinball; designed Merlin's Arcade (unreleased); proposing Tour de France street-level game design to startup companies

    Episode 684: "Will The Wait Ever End?"Jun 7, 2022
  • Designer of Bad Girls (1988 Gottlieb)

    Wizards & Warriors Presents "MasterClass" - The Gottlieb Gauntlet ft. Colin MacAlpineFeb 25, 2026
  • Game designer/advisor on Turner team; creator of finesse flipper secondary button mechanic; will advise on future Turner games; active in chat during stream

    Live QnA with Turner PinballAug 27, 2025
  • Rules designer at Gottlieb credited on Victory; implemented the first countdown bonus that Borg saw, influencing his interest in game rules

    Fireside Chat with John BorgFeb 12, 2025
  • 2018 Hall of Fame inductee; game designer/rules creator for 20+ Williams games including Surfing Safari and Operation Thunder. First met Ken Fedesna at the first Pinball Expo (1985) and has returned to design with Deep Root Pinball.

    Pinball Expo Hall of Fame Inductions - Pinball Expo 2018 - Pinball NewsOct 23, 2018
  • Pinball designer at Deep Root; pinball player since 1970s; designer/rules programmer at Gottlieb (10 years during dot-matrix era); later at Sega/Stern before joining Deep Root

    Deeproot Pinball - Pinball Expo 2018 - Pinball NewsOct 20, 2018
  • Premier Technology game designer who wrote rules for Victory, designed multiple games, competed in tournaments; Borg worked with him on multiple titles

    The Early Years & More - Pinball Expo 2024 - John BorgOct 18, 2024
  • Pinball enthusiast since 1970s; started at Gottlieb as junior designer (10 years); worked at Sega Pinball/Turn Pinball; now at Deep Root designing playfields and rule sets

    Kaneda's Never Forget: Deeproot Pinball at Pinball Expo 2018Jan 30, 2023
  • Pinball designer; originated Merlin's Arcade layout at Deep Root Pinball; inventor of finesse flipper mechanic; returning to complete Merlin's Arcade at Turner Pinball

    Pinwalk - Rob & Davey walk the floor at Texas Pinball Festival 2025Apr 7, 2025
  • Rule set designer; credited by Mueller as 'rule set king'; started the pin golf movement; consulting with Deep Root on rule sets

    Episode 55 - The Deeproot InterviewFeb 11, 2018
  • Pinball designer; worked on Deadly Weapon with John Trudeau at Gottlieb

    Episode 35 - NieRly Time for P3May 22, 2017
  • Pinball designer who designed multiple street-level Gottlieb games; provided comment on Pinball News article detailing Tic Tac Lotto and Q-Ball Wizard origins

    Episode 48 - Sys 11 vs. Bomber CrewNov 19, 2017
  • Pinball designer contracted by Deep Root Pinball

    Episode 54 - The King of CashingJan 29, 2018
  • Gottlieb pinball designer; interviewed by Dennis regarding street-level game design philosophy; articulated servicing and ball hangup avoidance goals

    Episode 47 - Street Level + Loot Crates = Profit?Nov 5, 2017
  • Legendary pinball designer who worked on Eight Ball Deluxe, Sharky's Shootout, and Deep Root's Merlin's Magic

    Episode 225 - Layoffs and LiquidatorsAug 4, 2024
  • Designer from Premiere; formerly worked on Deep Root's Merlin's Arcade; allegedly offered design services to Balarama

    Episode 158 - Rush Those StatsJan 9, 2022
  • Pinball designer known for street-level layouts; released Champs Elise design with full BOM and CAD files

    Episode 169 - Street Level 2042Jun 12, 2022
  • Deep Root designer; available designer; worked at Premiere with manufacturing experience; potential candidate for Turner Logic projects

    Episode 168 - Check Back SoonMay 29, 2022
  • Pinball layout designer; designed Merlin's Arcade playfield; has designed approximately 25-30 pinball machines; known for incorporating classic elements

    PNP 611- Top 5 Rad & 1 Bad: Merlins Arcade By Turner PinballMar 19, 2025
  • Designer of Merlin's Arcade; respected by Dennis as talented designer; inspiration layout choice criticized for mechanical friction with rule set.

    Episode 242 - Texas Pinball Festival 2025 RecapMar 30, 2025
  • Pinball designer; worked on three 'street level' games and remained with Premier until company closure; provided key insights on failure factors

    THE HISTORY OF ‘STREET LEVEL’ PINBALLSNov 16, 2017
  • Co-designer of Ninja Eclipse with Brad Duke

    TEXAS PINBALL FESTIVAL 2023Mar 24, 2023
  • Stern Pinball employee who departed in 2000 due to workplace smoking policy conflict related to asthma condition

    Review of the YearJan 1, 2001
  • Game designer (Deeproot); inducted into Pinball Expo Hall of Fame

    PINBALL EXPO 2018 - FRIDAYOct 19, 2018
  • Pinball designer who created Merlin's Arcade playfield layout and ruleset; previously worked on designs at Deeproot Pinball

    MERLIN’S ARCADE REVEALEDMar 19, 2025
  • Team member; responsible for CAD work and flyer design on King Of Diamonds

    Back to the FutureFeb 23, 2026
  • Designer of Gottlieb's 1993 Gladiators pinball machine

    The Time We Almost Got Legend of Zelda and American Gladiators Pinball MachinesJul 3, 2023
  • Well-known pinball designer sharing concept designs for potential manufacturer development

    New Jon Norris Pinball Machine Design - Golden BuffaloSep 13, 2022
  • Legendary pinball designer with history at Gottlieb (1990s) and Stern (High Roller Casino); recently with Deeproot Pinball; now independent

    New Tour de France Pinball Design from Jon NorrisJun 6, 2022
  • Reportedly designed Merlin's Magic prototype for Deeproot

    Pictures of Merlin's Magic, The Who and more Deeproot Pinball PrototypesMar 12, 2022
  • Pinball designer; designed Vegas, co-designed Deadly Weapon, and designed Car Hop; later worked at Stern on High Roller Casino.

    Street Cred: Reviewing Every Gottlieb "Street-Level" Pinball TableJul 25, 2025
  • Designer; Deep Root claims to have licensed a game design from him described as 'harder to get than Harry Potter'

    The Pinball Show Ep 9: Ch Ch Changes At Deeproot, Quarantained Market Trends, & For F*ck's Sake ZachApr 13, 2020
  • Deep Root Pinball designer; previously worked at Gottlieb with quick turnarounds; now has opportunity for more complete code development

    Ep 22: Hands on RAZA with the Velvet Voice, Jeff TeolisNov 22, 2019
  • Industry insider cited by Dennis as source for Gottlieb company history and reasoning for shutdown

    Episode 255 - Worst DecisionsSep 27, 2025
  • Gottlieb System 3 designer; designed multiple titles including Car Hop, Cactus Jacks, Operation Thunder; previously restricted from podcast appearances; email correspondent providing production/export data

    Gottlieb System 3 - The Future is the PastJan 29, 2026
  • Legendary Gottlieb designer; historical reference for design productivity (one game per month)

    Episode 427: Martin Ayub and Pinball NewsSep 26, 2025
  • Gottlieb designer at Premier Technology; mentor to Borg; known for mechanical innovation (Diamond Lady ball saver); endorsed flipper upgrades in restorations.

    Borgie – Living The 90s License DreamNov 18, 2020
  • Legendary System 3 designer for Gottlieb; career includes System 80B games and System 3 designs; innovative thinker ahead of industry curve; first exposure to pinball via Santa Barbara arcade flea market aged 9-10

    Zombie Pinball – The Gottlieb System 3 EraJun 26, 2020
  • Premier designer; designed Hot Shots; implemented countdown bonus mechanic on Victory; influenced Borg's interest in game rules

    Fireside Chat with John BorgFeb 12, 2025
  • Legendary pinball designer; designed Merlin's Arcade for Deep Root; known for Surfer Safari, Bad Girls

    Episode 248 – Find The EditApr 1, 2025
  • Gottlieb fame; consulting with Turner Pinball on Ninja Eclipse game

    Episode 240 – I’ll See It When I Believe ItDec 4, 2024
  • Veteran pinball designer of Merlin's Arcade, lives in Henderson Nevada, previously pitched game to Deep Root Pinball

    Pinball Magazine & Pinball News PINcast March 2025 recapApr 2, 2025
  • Appeared on Deep Root panel at Pinball Expo Chicago; industry figure

    Episode 292. deeproot Pinball panel discussion on RAZADec 10, 2020
  • Homebrew pinball designer; attended early Expos, got hired by Premier Technology after pitch; returning to 2018 Expo after years away

    Episode 157: Rob Berk, Chicago Expo 2018Sep 30, 2018
  • Deep Root Pinball investor affected by Robert Mueller fraud; called 'patron saint of pinball' by hosts

    Steve Ritchie Part III: The Return… to SternSep 4, 2021
  • Programmer of Deadly Weapon; credited with implementing game modes (super cop and riot modes) in 1990, predating the commonly credited innovation by Larry DeMar on Addams Family in 1992.

    Episode 90 - Pinball Hindsight Awards 1990Jul 7, 2025
  • Gottlieb designer from later era; created games referenced in discussion; known for rapid development cycles without code patches

    Episode 22 - Die on this Hill: SinbadMar 18, 2024
  • Designer of Lights Camera Action; credited by hosts with creating first game with modes on System 3

    Episode 73 - Gottlieb System 3: The End of an EmpireMar 10, 2025
  • Former Gottlieb designer (Diamond Lady, Bad Girls, Lights Camera Action, Cactus Jack, Super Mario Bros, Stargate, Waterworld); designed/co-designed High Roller Casino; briefly worked at Stern before leaving due to smoking policy; later worked at Sega on X-Files and South Park

    Episode 69 - Die on this Hill: High Roller CasinoFeb 10, 2025
  • Designer credited on Surf and Safari, Cactus Jacks, Car Hop; prolific 1991 designer

    Episode 105 - Pinball Hindsight Awards 1991Nov 17, 2025
  • Designer of Shaq Attack (1995); identified weak flippers as critical flaw in Pinball Compendium commentary; known for pushing design limits on System Three platform

    Episode 103 - Die on this Hill: Shaq AttaqOct 20, 2025
  • Designer of Shack Attack (1995); work on Deadly Weapon influenced Keith Elwin; credited for in-lane return mechanic adapted in Jaws

    Bonus Episode - Best Game Ever: JAWSNov 24, 2025