Meteor is a pinball game with multiple documented versions spanning from 1979 to 1980. The 1979 Williams solid-state version is noted for epic gameplay and timing-based mechanics, appearing in collections owned by enthusiasts like Colin MacAlpine and Paul Jones. A 1980 Stern version exists, with at least one custom all-white variant produced for the Lake Placid Winter Olympics. The game has been actively used in recent pinball restoration and modification projects.
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Meteor by Stern Electronics introduced the idea of using software to control risk and reward gameplay in pinball
Meteor should not have tough rules settings (sneeze tilt, outlane post gone, center post removed) at tournaments
Pinball playfield from which Mike sourced carriage bolts and other parts for the Alaska restoration
Stern classic EM game; Ray Davidson recently achieved first solid stay; spinner-heavy gameplay with strategy
Ranked #6 on Tim Sexton's top 10 list; described as good game but gets boring quickly
Stern Electronics pinball with complex bonus and special mechanics, discussed extensively for tournament play
Classic pinball game, hole one in pin golf tournament; setup very steep and bouncy, target score 200,000
Drew's restoration project; recently reassembled with playfield, posts, glow-in-the-dark rubbers; awaiting powder coat before returning home
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Stern pinball machine used as base cabinet for Big Game prototype; shares interchangeable backglass size with other Stern machines
Pinball machine operated at Professor Feathers Arcade as part of their game collection.
Scott's first owned pinball machine; later traded to TNT, then repurchased as a project machine for $400
Stern Classics game; drop target and spinner focused; has 2-3 strategic paths to points; Scott loves it and credits Pinbird arcade for introducing him to it
Classic Stern game that was widely available on location during Keith Elwin's youth in San Diego. He later acquired one for his collection.
Pinball machine George attempted to purchase near New Jersey for $600
Classic Stern pinball machine; John Day's first Arduino conversion target; at least 4-5 machines converted in Massachusetts/New Hampshire region
1970s electromechanical game; won Hall of Fame award; discussed as influential EM title
Pinball machine discussed regarding restoration issue (missing knocker, Bally transformer rectifier board)
Base machine being used for commissioned Stargazer playfield swap for Nevada customer
Stern pinball machine in Dr. John Day's collection; candidate for future flipper mechanism upgrade/swap
Drew's restoration project in progress; disassembled for paint work
Pinball machine owned by Drew; had persistent switch issue he recently fixed through systematic troubleshooting
Vintage pinball machine Drew is restoring; undergoing clear coating and stencil work for spaceships
Billy's first pinball machine (end of 2018); EM game; one flipper sticks; valued for raised inserts and character
Classic pinball machine Drew is restoring; applying clear coat; came to him damaged; previous owner (woman in 40s-50s) played it for 30 years
Pinball machine owned by Drew; undergoing restoration with vinyl stencil work and airbrush touch-ups to spaceships and exhaust areas
Pinball machine being restored by Drew; planned modifications with orange and lime colors
Classic pinball machine designed by Steve Kirk; Albert's first owned machine, purchased from Mike Dimas
System 11 classic pinball machine; Scott Ian recently restored; serves as example of value proposition vs. modern games.
Pinball machine owned by Jon Hey that needs to be restored before he takes on Swords of Fury/Earthshaker projects
Vintage machine purchased by host Drew; restoration project discussed on episode
Pinball game; Drew is currently working on/maintaining
Pinball machine at UK Open Pinball Republic Championship where Rachel Risto had loose button issue with flipper
Classic solid-state game that Dick Hamill has created custom code version for
Mentioned as example machine running RPU code with custom apron display showing rules
Classic pinball machine also designed by Steve Kirby, mentioned as a well-liked classic title
#5 ranked shot: spinner (end-of-flipper spinner; Zach's favorite spinner shot)
Comparative 1970s-80s era pinball game that Zach prefers over Fathom for superior spinner design and playflow
#4 entry; early solid-state with exceptional spinner ramp shot, addictive code, competitive play appeal; available for ~$1,500; argued by Zach Sharp as superior to Fathom, Sea Witch, Quicksilver, and Eight Ball Deluxe
Classic pinball machine from early era discussed regarding potential clear coat protective finishes on playfield
Solid state tournament machine with spinner-based scoring mechanics
Classic pinball game with simple single-level layout; referenced as superior alternative to Blues Brothers for players wanting straightforward gameplay
Pinball machine Joel retained from personal collection; undergoing restoration to Cherry Atomic version
Classic Stern pinball machine; subject of desire for modern remake with updated and original rule set options
Classic pinball game with Sean Connery movie theme; Dick's modification includes meteor storm mode and Orpheus meteor mechanic
Classic pinball machine by Steve Kirk; referenced in context of Kirk Post mechanics and specific cradic drop techniques
Stern Electronics licensed machine ranked #6; based on 1979 disaster sci-fi movie; pioneered software-driven risk/reward gameplay mechanics.
Referenced by Tom as comparison for Halloween's poor animation/music repetitiveness
Classic Stern game; highest price at $16,000; licensed from 1979 film; Ron owns multiple copies in various conditions
Classic Stern pinball from 1970s; referenced as classic game that modern players have requested be remade/referenced in new games
Stern-era game in Neil's collection; restored version; praised for playability
Classic pinball game, Beck's favorite in his collection, designed by Steve Kirk
1980 Stern machine; two all-white custom versions made for Lake Placid Winter Olympics alongside eight Galaxy machines
Pinball machine that Mike upgraded/converted to Quicksilver, increasing display digits from 6 to 7
Pinball machine whose playfield parts Mike salvages connectors from for the speech board project
Mentioned as source of playfield parts used in terminal extraction testing
Solid-state spinner game in Colin's collection, owned by both Colin and Paul Jones, features timing-based gameplay
1979 Williams game, oldest in Neil's collection; praised for epic gameplay