Lyman Sheats was a highly respected programmer and code developer at Stern Pinball who became known as the 'hardest working man in pinball.' He programmed several major titles including Metallica, Batman, and The Walking Dead, and later worked with Play Mechanix on expanded code projects. He passed away in 2025, leaving a significant legacy in pinball code development that is being honored through PAPA championships and continued by fellow developers.
Lyman Sheats created or developed an upgrade package for Cactus Canyon Remake
Lyman Sheats committed suicide, as revealed in his obituary
Metallica Pro is responsive and plays well, with satisfying shot mechanics.
Lyman Sheats was the previous PAPA World Champion
Legendary Stern code architect; created foundational system code used in all modern Stern games; replaced inflexible Whitestar/SAM architecture
Legendary code architect at Stern; wrote foundational system code that all modern Stern games rely on; enabled flexible audio, display, and game logic systems
Stern pinball programmer who copied Time Fantasy's time shot mechanic on The Walking Dead with bloodbath targets
Stern designer featured in Batman pinball factory stream
Early competitive pinball player Keith met in 1993 during Twilight Zone tournament
Pinball community member who passed away from suicide; subject of memorial fundraising effort ($12,000 raised)
No linked glossary terms
Lyman Sheats was crowned PAPA 7 champion five days before the flooding occurred
Pinball player known for getting low to the playfield, different stance techniques
Data East display code programmer on Tommy, worked on Guns N' Roses video mode; later moved to Williams where he programmed Demolition Man and Attack from Mars
Competitive pinball player from Illinois, seeded #7 in Massachusetts state championship finals, plays classic EM games at high level
Pinball code/rules designer; created rules for both The Walking Dead and Batman 66; Zach acknowledges his genius but criticizes Batman 66 rules complexity.
Original Metallica code designer; code being ported to LCD for Vault Edition
Cactus Canyon LE code developer; code awaited after his departure
Legendary rules designer/programmer referenced as exemplar of balanced ruleset design; contrast to current complexity trends
Original designer of 2012-2013 Metallica; code reused in Remastered version
Legendary pinball programmer and designer; worked at Data East, Williams, Midway, and Stern; designed/programmed Attack from Mars, Medieval Madness, Monster Bash; competitive player and rules expert
Code/software designer for Cactus Canyon LE; Kaneda speculates incomplete code is delaying the game release
Deceased designer who collaborated with Josh Sharp on Cactus Canyon code update; left design notes and vision for balancing game rules
Referenced as elite pinball player who achieved similar whirlpool strategy on Papa 3, winning Papa competition.
Pinball community member honored through Papa World Championships charity event benefiting mental health charity
Late designer who created the code for Batman 66, known for deep ruleset development
Pinball code designer; creator of Batman 66
Playing Metallica pinball with Jack Danger at Stern
Lead developer for Batman 66 pinball (v0.94), continuing code updates
Stern programmer known for complex, evolving code; games tend to ship with incomplete code but mature significantly post-release
Programmer/coder for Elvira's House of Horrors
Code designer working on Cactus Canyon DLC alongside Josh Sharp; respected programmer in pinball community
Williams programmer who took over code duties on Monster Bash when Tom Uban transitioned to Pinball 2000 system work
Legendary pinball code designer; Batman '66 code credited to him; referenced as standard for code depth
Deceased pinball designer/industry figure; death prompted hosts to return to podcast; known for code philosophy emphasizing feedback
Code designer for The Walking Dead; created rule set regarded as potentially Stern's best ever
Late pinball designer; designed Medieval Madness and Attack from Mars (called 'pinball royalty')
Williams pinball division figure who requested Keith Johnson for Revenge from Mars team; mentioned as industry connection
Display programmer at Data East alongside Orin Day. Was unavailable for the Hard Rock Cafe Tommy event due to a trip to Spain.
Legendary pinball programmer and competitive player; worked at DataEast and Williams; known for coding Tommy, Guns N' Roses, Attack from Mars, Medieval Madness, Monster Bash; won PAPA 1993
Programmer at Williams who worked with Adam's dot matrix assets
Original code designer for Metallica; code retained for Remastered version
Skilled arcade player from late 1970s/early 1980s; played at Fun and Games arcade; had high scores on all machines
Legendary pinball coder, game designer, and competitive champion who recently died by suicide. Known for transforming pinball games through exceptional code, especially Attack from Mars, Medieval Madness, Metallica, The Walking Dead, and Elvira's House of Horrors. Won three Papa championships and one EPC championship.
Code designer on Elvira House of Horrors; credited for deep, integrated rule set and light/music synchronization
Code designer/programmer credited with improvements to Walking Dead; referenced as 'lme and sheets' coming in for code work
Designer who left Stern Pinball for Chicago Gaming Company in 2021; significant industry move
Designer; House of Horrors was his last game
Code designer credited with Batman 66; praised as historically great coder; designed Elvira Blood Kiss Edition; referenced as benchmark for code quality
Code designer credited for extensive work on Batman '66 ruleset and balancing
Co-designer on Batman 66; previously worked on Batman: The Dark Knight with George Gomez.
Pinball player demonstrating Metallica Pro machine gameplay.
Historic pinball designer; Kaneda invokes his legacy when critiquing American Pinball's decision to dedicate GTF code work to him
Original Metallica code designer; coded his name into the game; Ryan C references this as meaningful
Pinball legend and designer; attended Pinburg; Orby regrets not greeting him
Stern pinball coder, described as 'the best coder in the history of pinball,' final game is Elvira Blood Red Kiss Edition
Late pinball code designer who was supposed to contribute to Chicago Gaming Company remakes; highly regarded legacy
Influential figure in pinball history; subject of suicide prevention fundraiser; described as pivotal to modern state of pinball
Veteran pinball coder with 30 years of experience; coded Batman 66; comparison point for expertise
Legendary pinball code developer; credited with code for original Metallica; referenced for potential involvement in Metallica Spike3 remake
Pinball designer; laid groundwork for Cactus Canyon code update
Referenced as legendary pinball code designer; code style could theoretically be emulated by AI in future
Software designer credited in AC/DC Pinball Arcade promotional materials as 'best rulemaker ever'
Stern software engineer; worked with Steve Ritchie on previous games; was unavailable for Black Knight due to work on Batman game
Legendary pinball rules/code designer; referenced as comparison point for designer trust and consistency
Legendary rules/code designer; designed original Metallica; Kaneda cites as one of the best in the industry
Legendary historical pinball coder; Kaneda draws comparison to Keith Elwin's quality assurance and slow but guaranteed excellence
Code designer for Batman 66; meticulously arranged game over two-year period; Kaneda calls him greatest LCD coder of all time; likely irreplaceable at Stern
Legendary pinball coder; created transformative code updates for games like Walking Dead, Batman 66, Metallica; known to work at own pace; recently passed away; Cactus Canyon update potentially from his work
Stern designer credited with Batman 66 code architecture and player choice UI design
Legendary pinball code designer who worked on Williams classics and Chicago Gaming remasters including Monster Bash, Attack from Mars, Medieval Madness, Metallica, and Walking Dead; passed away
Code designer contracted by Chicago Gaming to write new rules for Cactus Canyon remake
Legendary pinball rules designer and programmer; designing code for Cactus Canyon Remake alongside Josh Sharp; known for Monster Bash and Stern code updates
Community figure honored in Easter eggs in Cactus Canyon and Godzilla via Grand Champion tribute
Stern coder; Kaneda identifies him as producing excellent software quality
Pinball designer/player; known for Batman 66 code; mentioned as hanging out with Kaneda at tournament event (incident where Kaneda was kicked out and threw vodka soda)
Pinball code designer; Kaneda credits him as creator of Batman '66 software and praises his ability to connect players to themes
Software programmer/code designer who worked on Elvira (his last Stern game), Medieval Madness, The Walking Dead, ACDC, Metallica, Spider-Man; Kaneda emphasizes his prolific legacy
Code designer/programmer; collectors wanted him to redo code on remakes like Cactus Canyon
Stern Pinball code designer; known for deep-dive games (Batman 66, Walking Dead, Elvira); speculated to be transitioning to contract work; may be involved with Cactus Canyon remake; disappeared from normal design rotation.
Designer credited on The Walking Dead
Software/code designer for Metallica pinball machine, noted as 'unforgettable'
Deceased pinball designer known for Walking Dead, Medieval Madness, Horde mode; Rush enthusiast; subject of tribute discussion
Batman 66 code designer; known for reliable updates; referenced through 'In Lyman we trust' phrase
Legendary pinball designer known for Attack from Mars; claim made that Demolition Man home version was his first Williams ruleset
Developer working on extended rules package for Chicago Gaming's Cactus Canyon remake.
Designer credited for Iron Maiden code work, mentioned in code update context
Legendary competitive pinball player referenced by Teolis
Former Stern code designer; legendary coder praised for multiple classic games (Metallica, Walking Dead, AC/DC, Batman 66, Elvira); left Stern to work independently
Industry figure; recently deceased; mentioned alongside Barry O as loss to community
Co-designer of original 2014 Walking Dead game (credited as Lyman F. Sheats, Jr. in announcement)
Pinball designer whose death is mourned at episode opening; major contributor to pinball history
Historical pinball designer referenced as predecessor to Sullivan's narrative-focused design philosophy
Code designer; speculated to be reusing Stranger Things framework for James Bond
Code/programmer; developing updated code for Cactus Canyon; final code version not yet revealed despite game launch nearly a year ago
Code developer known for creating/improving multiple remaster and reimplementation projects (Cactus Canyon, Metallica, Walking Dead); recognized expert in pinball software
Co-designer with John Borg of original 2014 Walking Dead
Legendary pinball code designer; completed final code work on Cactus Canyon remake; known for iterative design approach that never has a true 'finished' state
Original designer of Metallica (2012-2013); referenced as creator of a masterpiece being remastered
Pinball coder; described by Kaneda as 'arguably the greatest pinball coder of all time'; working on final James Cameron's Avatar code update for Chicago Gaming
Pinball code designer; created Metallica, Medieval Madness, and Attack from Mars code
Programmer/rules designer of Elvira's House of Horrors; praised as master rules designer
Special guest at Pintastic New England
Pinball collector from Illinois with extensive home collection including Monster Bash, Attack from Mars, Spider-Man; competed in Illinois SDS finals
Pinball icon who recently passed away; planned tribute in later portion of Episode 111
Pinball community member mourned by Scott Ian as deceased
Code designer for Elvira's House of Horrors (Premium Edition)
Pinball industry figure; passed away recently (timing unclear); host pays tribute
Influential competitive pinball player; met Kevin Martin in Norfolk; known for thrashing opponents including Martin
Top-tier competitive pinball player; benchmark for elite skill level referenced by Martin Wiest
Williams/Midway employee who built basic game code and effects for the Pinball 2000 project
Name appearing on factory high score list for Batman (LFS initials); possibly an employee or friend of Stern
Top-ranked pinball player; Stern colleague; assisted with Black Knight development; competitive player Tim met in 2015
Original Cactus Canyon designer; contracted by CGC to develop future code update version for remake
Rules programmer for Elvira's House of Horrors
Software programmer for Elvira's House of Horrors; reviewers suggest this may have been his final game at Stern before passing away
Code designer for Batman 66; invoked as comparative reference for code quality on Bond
Original designer of Cactus Canyon whose vision completion enabled by new add-on code kit with alternative saloon mechanism
High-skill pinball player referenced by Steve Ritchie
Pinball industry figure who attended LTG's 30th Anniversary party and signed a Medieval Madness poster for a young fan
Programmer/designer of Batman 66 pinball; credited for the coding that enables the simple yet elegant rulesets Gonzo admires
Upgrade designer/creator for Cactus Canyon Remake; appears to be known in pinball community for aftermarket enhancements
Rules designer credited for Elvira's House of Horrors and Batman 66 pinball code
Pinball designer referenced in discussion of Elvira's House of Horrors game design philosophy
Original Batman 66 pinball code designer; VPX team studied his work to understand and recreate ruleset complexity
Code designer for Elvira's House of Horrors; known for deep ruleset design that improves with code updates
Code designer for Stern pinball games; known for developing games without Pro editions like Avatar and Elvira's House of Horrors
Legendary pinball code designer, PAPA World Champion at age 26, software engineer with 30-year career in pinball game programming. Known for designing iconic rule sets and focusing on emotional player engagement. Subject of this memorial tribute.
Code designer for Metallica pinball; responsible for ruleset and game logic that hosts critique as repetitive.
Programmer of Elvira's House of Horrors code; also working on Batman 66; known for deep, complex rulesets
Pinball coder; designed The Walking Dead; currently working on Batman 66 code salvage
Programmer/code lead for all three Elvira games; praised for code quality but noted for lengthy development cycles
Legendary pinball coder and player; deceased at age 55; designed code for Metallica, AC/DC, Spider-Man, Tron, Elvira's House of Horrors, Batman 66, Medieval Madness, Revenge from Mars, Monster Bash, The Walking Dead, and others; universally respected in the community
Code designer/programmer; created iconic code for original Metallica; Kaneda questions whether new Metallica Remastered will retain this code.
Pinball code programmer/designer; mentioned alongside Eric Meunier as preferred design partner for thematic excellence
Legendary competitive pinball player and rules designer who consulted with Josh Sharpe on revival of IFPA World Championship concept
Rules programmer/code designer for Guardians of the Galaxy at Stern Pinball
Code designer/programmer credited with Walking Dead game rules and logic
Pinball code/rules designer credited with Tron Legacy game logic and mode progression systems
Original Monster Bash code designer; referenced during rules and code discussion
Referenced as code designer; hosts compared Dwight Sullivan favorably to his work
Code designer who created upgrade kit and code updates for Cactus Canyon Remake, version 1.15 released recently
Code designer for Metallica, Walking Dead, Medieval Madness, Attack from Mars; called 'greatest pinball coder of all time' by hosts; specializes in risk/reward code
Legendary pinball code designer and competitive player; primary interview subject; worked extensively on Attack from Mars, Medieval Madness, Monster Bash, Spider-Man, AC/DC, Walking Dead, Batman 66, and Metallica at Williams and Stern
Stern code designer responsible for AC/DC rule balancing and updates. Actively watches high-level player videos to identify overpowered strategies and nerfs them to encourage diverse playstyles.
Pinball player known for unusual playing stance that provides superior playfield view
Stern Pinball employee; present at festival; scheduled to battle Dead Flip on new code
Code designer/developer; recoded Star Trek pinball to address timeout issues
Programmer at Stern Pinball; attended recent tournament event
Legendary pinball code designer mentioned in chat context; Jack references his work on Metallica and other titles when discussing code quality
Programmer who created new code for TSI pinball machine
Legendary pinball designer; referenced in conversation about game programming and rule design
Referenced indirectly; legendary competitive pinball player and code designer (background knowledge not explicit in content)
Stern Pinball designer credited with watching Jack's streaming strategy guides and patching exploits based on public broadcast of techniques
Legendary pinball designer credited with programming Monster Bash, Attack from Mars, Medieval Madness, Stern AC/DC Premium, Tron, Walking Dead, and other games
Legendary pinball code designer and rules expert; designer of Batman '66, Iron Man, Walking Dead, and other Stern titles; appears on stream to discuss v1.0 release and design philosophy.
Programmer/code designer for Batman '66, explaining rule sets and multiball mechanics during stream
Guest at Texas Pinball Festival; discussing Batman '66 code, rules design, and mode mechanics.
Code designer/programmer for Elvira's House of Horrors pinball machine
Pinball code designer who created major updates for Elvira's House of Horrors (Premium Edition) v.99.17; called Jack to coordinate reveal
Programmer/coder for Elvira's House of Horrors (Premium Edition); legendary rule set designer; discussed code architecture, modes, and timer mechanics
Legendary pinball programmer who coded Metallica. Associate with Stern Pinball. Studied electrical engineering before transitioning to programming. Known for designing rule sets and code updates.
Original Cactus Canyon designer; working on new code for remake with Josh Sharpe
Pinball community member who passed away in 2022
Pinball code designer; rumored to be leaving Stern for another manufacturer; known for Monster Bash, Medieval Madness, Attack from Mars
Legendary pinball code designer who passed away January 21, 2022; created code for major Stern titles
Rule set designer contracted for custom Cactus Canyon DLC code; pricing for this code not initially disclosed
Elite pinball ruleset designer; praised for balancing single-ball and multiball scoring; host compares favorably to other designers
Designer/developer working on new Cactus Canyon DLC rule set with Josh; responsible for code overhaul
Legendary pinball player mentioned as a dominant competitor in the 1990s who repeatedly defeated Josh Sharpe in tournaments. Known for competitive excellence.
Pinball code designer; designed Batman '66 ruleset; known for quality code and competitive depth
Coder of the original Metallica game (2013), referred to as 'the legend'
Code designer for The Walking Dead original pinball machine (2014); his code is described as 'really special' with complex rule implementation
Original rules designer for Metallica pinball (2012-2013); described as 'a legend in the industry'
Legendary pinball code designer; deceased; was originally planned to work on CCR expanded code with Josh Sharp
Legendary pinball code designer with 20+ years of acclaimed games; referenced as benchmark for expertise; contrast point for Joe Schober's career stage
Code programmer for Batman 66; noted as high-level competitive player and programmer of Walking Dead code
Legendary pinball programmer; passed away in 2021; coded Medieval Madness, Attack from Mars, Batman 66, Walking Dead; remembered as transformative figure in pinball history
Legendary pinball code designer and competitive player; passed away by suicide; won multiple major championships including three PAPA and one EPC; designed or enhanced code for Walking Dead, Metallica, Monster Bash, Iron Man, Batman, Elvira, AFM, Medieval Madness, and Cactus Canyon
Legendary competitive pinball player and rule set/code designer; recently passed away; inspired Jeff's return to podcasting
Legendary pinball programmer and dominant tournament player; 1993 PAPA World Champion; joined Data East as DMD programmer on Tommy Pinball Wizard; known for methodical 'Lyman stance' during play; passed away, prompting this retrospective episode
Legendary pinball code designer who passed away approximately one month before this recording; designed code for Elvira's House of Horrors, Medieval Madness Remake, AC/DC, Attack from Mars Remake, Walking Dead, Batman 66, Tron, Metallica, Avatar, Rolling Stone, Spider-Man, and Cactus Canyon Remake
Referenced as recently deceased pinball legend; subject of previous Silver Ball Chronicles episode; known for code design contributions; players paid tribute to his work
Williams pinball programmer; software team lead on Revenge from Mars; helped facilitate Keith's transition to pinball division
Late pinball coder known for The Walking Dead code, honored through PAPA 21 charity tournament
Pinball code designer; coded Batman 66 and Elvira House of Horrors; unsubstantiated report claims year of work on Elvira
Programmer and rules designer on original The Walking Dead pinball; credited as primary author of game's design genius being carried into Remastered version
Legendary pinball programmer at Stern; collaborated with Ritchie on Spider-Man and AC/DC; Ritchie praises him as 'probably the best pinball programmer that ever lived'; deceased
Referenced as legendary code designer; community hoping he can fix Halloween/Ultraman code issues
Left Stern months before Steve Ritchie; covered in Episode 147
Original Metallica rules designer; rules primarily retained for Remastered version
Pinball code designer contracted by Chicago Gaming Company to develop enhanced software for Cactus Canyon remake; rumored to work at Raw Thrills
Legendary pinball rules designer and competitive player; passed away recently; programmed Spider-Man, Walking Dead, Batman 66, Medieval Madness, Attack from Mars; was working on Chicago Gaming Company's Cactus Canyon enhanced software
Legendary pinball code designer who designed Walking Dead; recently passed away, creating demand for classic game vaults
Code designer working on expanded Cactus Canyon software with Josh Sharp; expansion to be sold separately
Champion of PAPA 7 tournament held just five days before the facility flooding
Legendary pinball designer whose initials (LFS) appear hidden in the Ouija board planchette marking on Winchester Mystery House apron
Previous PAPA World Champion (PAPA 9), predecessor to Engelbrektsson
Legendary pinball programmer, three-time PAPA World Champion, and designer of iconic 1990s pinball games
Ace rules programmer and designer; 2022 hall of fame inductee; known for coding popular pinball titles
Late pinball community figure honored with neon sign at PAPA 22 World Pinball Championship; suicide awareness campaign associated with his memory
Late pinball programmer/designer who was working on code expansion for Cactus Canyon Remake with Josh Sharpe
Pinball code designer contributing upgraded code for Cactus Canyon Remake.
Designer/programmer working on expanded code for Cactus Canyon Remake; code will ship as hardware kit
Original code designer for Walking Dead (2014); credited in remaster honors
Legendary pinball designer (Chicago Gaming remakes, Attack from Mars, others); recently deceased by suicide; remembered fondly by community; hosts recommend playing Attack from Mars in his honor
Stern software developer; worked on Batman code and assigned to Elvira's House of Horrors completion after Nordman's departure
Deceased pinball legend and programmer whose code/tribute appears in Spider-Man and other games; known for exceptional play and charitable PAPA 21 foundation work; met Werdrick at 1992 IFPA Worlds
Mentioned as finalist in 2006 PAPA World Championship with Massenkoff, Keith Elwin, and Donovan
Software developer for Indiana Jones.
Code programmer for The Walking Dead pinball
Late code designer who created the original Walking Dead ruleset; his codebase is being honored and updated by Mark Guidarelli and team in remaster
Co-designer of original 2008 Metallica pinball machine; pinball legend
Original Medieval Madness coder; rumored to have contributed new code ideas for Medieval Madness 2.0 upgrade
Late pinball figure being honored by PAPA 21; charity event raising funds for suicide awareness in his memory
CGC code designer; expected to improve shallow initial code on Cactus Canyon Remake
Pinball code designer; praised for judicious multiball implementation in Elvira and Batman 66
Williams pinball division figure; knew Keith from tournament scene; advocated for Keith to join Revenge from Mars team
Legendary pinball programmer and tournament player; pioneered dot-matrix display programming; designed rules for Medieval Madness, Attack from Mars, Metallica
Programmer on Congo (original bi-level design); reassigned to Attack from Mars after Congo playfield redesign for cost reasons
Top scoring player on Tron: Legacy according to player commentary
Honored at PAPA World Championship 2025; PAPA event dedicated to his memory
Code author for Monster Bash
Original Walking Dead code programmer whose code base will inform Remastered version
Co-designer of original Walking Dead pinball (2014); referenced for code quality and design excellence
Co-designer of original Walking Dead with John Borg; credited in Walking Dead Remastered announcement
Late designer/programmer at Play Mechanix; co-developer with Josh Sharpe on expanded code projects; has passed away
Co-designer of original The Walking Dead pinball game
Programmer credited with updates to Metallica ('Crank It Up' modes)
Programmer for Elvira's House of Horrors; described as 'hardest working man in pinball'; been working on haunted house concept for years
Stern code developer; criticized for extended Batman development; community wants him on other projects
Original designer of The Walking Dead pinball code; Kaneda implies he would object to Wison's involvement in Remaster